About the Project
For this project assignment, I was challenged to design and develop a low-tech/no-tech game, a simple yet effective means of teaching a concept to learners using game strategies. I was most challenged in having to provide a functional game that accomplished the intended learning objectives.
The resulting PowerUP board game provides a fun and engaging approach to learning about the materials made of limited resources and alternative forms of energy. In this game, learners will be challenged to identify the economic, political and social implications of the mismanagement of these resources and materials. I designed PowerUp as an instructional game for learners ages 12 and up.